public class ServerPeer extends Peer implements Startable, BasicRuntime
localIdentity, objects| Constructor and Description |
|---|
ServerPeer() |
| Modifier and Type | Method and Description |
|---|---|
<T> T |
getReference(BasicRuntime runtime,
NodeAddress address,
Class<T> iClass,
Object id) |
<T extends ActorObserver> |
getRemoteObserverReference(NodeAddress address,
Class<T> iClass,
Object id) |
Stage |
getStage() |
void |
setStage(Stage stage) |
Task<?> |
start() |
Task<?> |
stop() |
String |
toString() |
addExtension, bind, clock, getExtensions, getFirstExtension, getMessageSerializer, getNetwork, getPipeline, getStream, installPipelineExtensions, invoke, registerObserver, setClock, setMessageSerializer, setNetworkHandlerclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitbind, clock, getLogger, getReference, getRuntime, getStream, getStream, invoke, registerObserver, registerObserver, setRuntimegetInvoker, getInvoker, getReferencepublic Stage getStage()
public void setStage(Stage stage)
public <T extends ActorObserver> T getRemoteObserverReference(NodeAddress address, Class<T> iClass, Object id)
getRemoteObserverReference in interface BasicRuntimepublic <T> T getReference(BasicRuntime runtime, NodeAddress address, Class<T> iClass, Object id)
getReference in interface DescriptorFactorygetReference in class PeerCopyright © 2019 Electronic Arts Inc. All rights reserved.