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java.io.Serializable,java.lang.Comparable
public enum Engine.GpuContextPriorityThis controls the priority level for GPU work scheduling, which helps prioritize thesubmitted GPU work and enables preemption.
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Enum Constant Summary
Enum Constants Enum Constant Description DEFAULTBackend default GPU context priority (typically MEDIUM)
LOWFor non-interactive, deferrable workloads. This should not interfere with standardapplications.
MEDIUMThe default priority level for standard applications.
HIGHFor high-priority, latency-sensitive workloads that are more important than standardapplications.
REALTIMEThe highest priority, intended for system-critical, real-time applications where missingdeadlines is unacceptable (e.g., VR/AR compositors or other system-critical tasks).
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Method Summary
Modifier and Type Method Description static Array<Engine.GpuContextPriority>values()static Engine.GpuContextPriorityvalueOf(String name)-
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Method Detail
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values
static Array<Engine.GpuContextPriority> values()
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valueOf
static Engine.GpuContextPriority valueOf(String name)
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