Package 

Enum Engine.GpuContextPriority

  • All Implemented Interfaces:
    java.io.Serializable , java.lang.Comparable

    
    public enum Engine.GpuContextPriority
    
                        

    This controls the priority level for GPU work scheduling, which helps prioritize thesubmitted GPU work and enables preemption.

    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
      DEFAULT

      Backend default GPU context priority (typically MEDIUM)

      LOW

      For non-interactive, deferrable workloads. This should not interfere with standardapplications.

      MEDIUM

      The default priority level for standard applications.

      HIGH

      For high-priority, latency-sensitive workloads that are more important than standardapplications.

      REALTIME

      The highest priority, intended for system-critical, real-time applications where missingdeadlines is unacceptable (e.g., VR/AR compositors or other system-critical tasks).