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public class View.FogOptionsOptions to control large-scale fog in the scene. Materials can enable the
linearFogproperty,which uses a simplified, linear equation for fog calculation; in this mode, the heightFalloffis ignored as well as the mipmap selection in IBL or skyColor mode.
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Field Summary
Fields Modifier and Type Field Description public floatdistancepublic floatcutOffDistancepublic floatmaximumOpacitypublic floatheightpublic floatheightFalloffpublic Array<float>colorpublic floatdensitypublic floatinScatteringStartpublic floatinScatteringSizepublic booleanfogColorFromIblpublic TextureskyColorpublic booleanenabled
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