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- wait(Fence.Mode,long) - function in com.google.android.filament.Fence
- Client-side wait on the Fence.Blocks the current thread until the Fence signals.
- waitAndDestroy(Fence,Fence.Mode) - function in com.google.android.filament.Fence
- Client-side wait on a Fence and destroy the Fence.
- WEBGPU - enum entry in com.google.android.filament.Engine.Backend
Select the WebGPU driver if platform supports it.
- whiteBalance(float,float) - function in com.google.android.filament.ColorGrading.Builder
- Adjusts the while balance of the image.
- width(int) - function in com.google.android.filament.Stream.Builder
- width(int) - function in com.google.android.filament.Texture.Builder
- Specifies the width of the texture in texels.
- withPositions(boolean) - function in com.google.android.filament.MorphTargetBuffer.Builder
- Use this method to enable or disable the built-in position morphing buffer.Default is true.
- withTangents(boolean) - function in com.google.android.filament.MorphTargetBuffer.Builder
- Use this method to enable or disable the built-in tangent morphing buffer.Default is true.
- WORLD - enum entry in com.google.android.filament.Material.VertexDomain
Vertices are in world space.