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D

DECR_CLAMP - enum entry in com.google.android.filament.MaterialInstance.StencilOperation

Decrements the current value. Clamps to 0.

DECR_WRAP - enum entry in com.google.android.filament.MaterialInstance.StencilOperation

Decrements the current value. Wraps value to the maximum representable unsigned valuewhen decrementing a value of zero.

DEFAULT - enum entry in com.google.android.filament.Engine.Backend

Automatically selects an appropriate driver for the platform.

DEFAULT - enum entry in com.google.android.filament.Engine.GpuContextPriority

Backend default GPU context priority (typically MEDIUM)

DEFAULT - enum entry in com.google.android.filament.Engine.Config.ShaderLanguage
 
DEFAULT - enum entry in com.google.android.filament.Material.TransparencyMode

The transparent object is drawn honoring the raster state.

DEFAULT - enum entry in com.google.android.filament.Material.ReflectionMode
 
DEFAULT - enum entry in com.google.android.filament.Material.UboBatchingMode

For default, it follows the engine settings.If UBO batching is enabled on the engine and the material domain is SURFACE, itturns on the UBO batching. Otherwise, it turns off the UBO batching.

DEFAULT - enum entry in com.google.android.filament.Material.Parameter.Precision
 
DEPTH - enum entry in com.google.android.filament.View.TargetBufferFlags

Depth buffer selected.

depth(int) - function in com.google.android.filament.Texture.Builder
Specifies the texture's number of layers.
DEPTH - enum entry in com.google.android.filament.RenderTarget.AttachmentPoint
 
DEPTH16 - enum entry in com.google.android.filament.Texture.InternalFormat
 
DEPTH24 - enum entry in com.google.android.filament.Texture.InternalFormat
 
DEPTH24_STENCIL8 - enum entry in com.google.android.filament.Texture.InternalFormat
 
DEPTH32F - enum entry in com.google.android.filament.Texture.InternalFormat
 
DEPTH32F_STENCIL8 - enum entry in com.google.android.filament.Texture.InternalFormat
 
DEPTH_COMPONENT - enum entry in com.google.android.filament.Texture.Format
 
DEPTH_STENCIL - enum entry in com.google.android.filament.Texture.Format
 
destroy() - function in com.google.android.filament.Engine
Destroy the Engine instance and all associated resources.
destroy(int) - function in com.google.android.filament.LightManager
Destroys this component from the given entity
destroy() - function in com.google.android.filament.SurfaceOrientation
 
destroy(int) - function in com.google.android.filament.TransformManager
Destroys this component from the given entity, children are orphaned.
destroy(int) - function in com.google.android.filament.EntityManager
 
destroy(Array) - function in com.google.android.filament.EntityManager
 
destroy(int) - function in com.google.android.filament.RenderableManager
Destroys the renderable component in the given entity.
destroyCameraComponent(int) - function in com.google.android.filament.Engine
Destroys the Camera component associated with the given entity.
destroyColorGrading(ColorGrading) - function in com.google.android.filament.Engine
Destroys a ColorGrading and frees all its associated resources.
destroyEntity(int) - function in com.google.android.filament.Engine
Destroys all Filament-known components from this entity.
destroyFence(Fence) - function in com.google.android.filament.Engine
Destroys a Fence and frees all its associated resources.
destroyIndexBuffer(IndexBuffer) - function in com.google.android.filament.Engine
Destroys a IndexBuffer and frees all its associated resources.
destroyIndirectLight(IndirectLight) - function in com.google.android.filament.Engine
Destroys a IndirectLight and frees all its associated resources.
destroyMaterial(Material) - function in com.google.android.filament.Engine
Destroys a Material and frees all its associated resources.
destroyMaterialInstance(MaterialInstance) - function in com.google.android.filament.Engine
Destroys a MaterialInstance and frees all its associated resources.
destroyMorphTargetBuffer(MorphTargetBuffer) - function in com.google.android.filament.Engine
Destroys a MorphTargetBuffer and frees all its associated resources.
destroyRenderer(Renderer) - function in com.google.android.filament.Engine
Destroys a Renderer and frees all its associated resources.
destroyRenderTarget(RenderTarget) - function in com.google.android.filament.Engine
Destroys a RenderTarget and frees all its associated resources.
destroyScene(Scene) - function in com.google.android.filament.Engine
Destroys a Scene and frees all its associated resources.
destroySkinningBuffer(SkinningBuffer) - function in com.google.android.filament.Engine
Destroys a SkinningBuffer and frees all its associated resources.
destroySkybox(Skybox) - function in com.google.android.filament.Engine
Destroys a Skybox and frees all its associated resources.
destroyStream(Stream) - function in com.google.android.filament.Engine
Destroys a Stream and frees all its associated resources.
destroySwapChain(SwapChain) - function in com.google.android.filament.Engine
Destroys a SwapChain and frees all its associated resources.
destroyTexture(Texture) - function in com.google.android.filament.Engine
Destroys a Texture and frees all its associated resources.
destroyVertexBuffer(VertexBuffer) - function in com.google.android.filament.Engine
Destroys a VertexBuffer and frees all its associated resources.
destroyView(View) - function in com.google.android.filament.Engine
Destroys a View and frees all its associated resources.
detach() - function in com.google.android.filament.android.DisplayHelper
Disconnect the previously set Renderer from Display This is typically called from onDetachedFromSurface.
detach() - function in com.google.android.filament.android.UiHelper
Free resources associated to the native window specified in attachTo, attachTo, or attachTo.
DEVICE - enum entry in com.google.android.filament.Material.VertexDomain

Vertices are in normalized device space.

dimensions(int) - function in com.google.android.filament.ColorGrading.Builder
When color grading is implemented using a 3D LUT, this sets the dimension of the LUT.This overrides the value set by quality().This setting has no effect if generating a 1D LUT.
direction(float,float,float) - function in com.google.android.filament.LightManager.Builder
Sets the initial direction of a light in world space.
DIRECTIONAL - enum entry in com.google.android.filament.LightManager.Type

Directional light, emits light in a given direction.

DISABLED - enum entry in com.google.android.filament.Material.UboBatchingMode

Disable the Ubo Batching for this material

DISPLAY_RANGE - enum entry in com.google.android.filament.ColorGrading.ToneMapping

Tone mapping used to validate/debug scene exposure.

DisplayHelper - class in com.google.android.filament.android
DisplayHelper is here to help managing a Display, for instance being notified when its resolution or refresh rate changes.
dispose() - function in com.google.android.filament.NativeSurface
 
DONT_CHECK - enum entry in com.google.android.filament.android.UiHelper.ContextErrorPolicy

Do not check for extra errors.

DONT_FLUSH - enum entry in com.google.android.filament.Fence.Mode
 
DPCF - enum entry in com.google.android.filament.View.ShadowType

PCF with contact hardening simulation

duplicate(MaterialInstance,String) - function in com.google.android.filament.MaterialInstance
Creates a new MaterialInstance using another MaterialInstance as a template for initialization.
DXT1_RGB - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT1_RGB - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT1_RGBA - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT1_RGBA - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT1_SRGB - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT1_SRGB - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT1_SRGBA - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT1_SRGBA - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT3_RGBA - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT3_RGBA - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT3_SRGBA - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT3_SRGBA - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT5_RGBA - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT5_RGBA - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DXT5_SRGBA - enum entry in com.google.android.filament.Texture.InternalFormat
 
DXT5_SRGBA - enum entry in com.google.android.filament.Texture.CompressedFormat
 
DYNAMIC - enum entry in com.google.android.filament.RenderableManager.Builder.GeometryType

dynamic gemoetry has no restriction

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