Class GameAppearance.Builder

    • Method Detail

      • getPrimaryColorBytes

        public com.google.protobuf.ByteString getPrimaryColorBytes()
        string primary_color = 1;
        Specified by:
        getPrimaryColorBytes in interface GameAppearanceOrBuilder
        Returns:
        The bytes for primaryColor.
      • setPrimaryColor

        public GameAppearance.Builder setPrimaryColor​(java.lang.String value)
        string primary_color = 1;
        Parameters:
        value - The primaryColor to set.
        Returns:
        This builder for chaining.
      • clearPrimaryColor

        public GameAppearance.Builder clearPrimaryColor()
        string primary_color = 1;
        Returns:
        This builder for chaining.
      • setPrimaryColorBytes

        public GameAppearance.Builder setPrimaryColorBytes​(com.google.protobuf.ByteString value)
        string primary_color = 1;
        Parameters:
        value - The bytes for primaryColor to set.
        Returns:
        This builder for chaining.
      • getSecondaryColorBytes

        public com.google.protobuf.ByteString getSecondaryColorBytes()
        string secondary_color = 2;
        Specified by:
        getSecondaryColorBytes in interface GameAppearanceOrBuilder
        Returns:
        The bytes for secondaryColor.
      • setSecondaryColor

        public GameAppearance.Builder setSecondaryColor​(java.lang.String value)
        string secondary_color = 2;
        Parameters:
        value - The secondaryColor to set.
        Returns:
        This builder for chaining.
      • clearSecondaryColor

        public GameAppearance.Builder clearSecondaryColor()
        string secondary_color = 2;
        Returns:
        This builder for chaining.
      • setSecondaryColorBytes

        public GameAppearance.Builder setSecondaryColorBytes​(com.google.protobuf.ByteString value)
        string secondary_color = 2;
        Parameters:
        value - The bytes for secondaryColor to set.
        Returns:
        This builder for chaining.
      • getAccentColorBytes

        public com.google.protobuf.ByteString getAccentColorBytes()
        string accent_color = 3;
        Specified by:
        getAccentColorBytes in interface GameAppearanceOrBuilder
        Returns:
        The bytes for accentColor.
      • setAccentColor

        public GameAppearance.Builder setAccentColor​(java.lang.String value)
        string accent_color = 3;
        Parameters:
        value - The accentColor to set.
        Returns:
        This builder for chaining.
      • clearAccentColor

        public GameAppearance.Builder clearAccentColor()
        string accent_color = 3;
        Returns:
        This builder for chaining.
      • setAccentColorBytes

        public GameAppearance.Builder setAccentColorBytes​(com.google.protobuf.ByteString value)
        string accent_color = 3;
        Parameters:
        value - The bytes for accentColor to set.
        Returns:
        This builder for chaining.