V - the vertex typeV - the edge typepublic class ReshapingEdgeRenderer<V,E> extends BasicEdgeRenderer<V,E> implements Renderer.Edge<V,E>
Renderer.Edge.NOOPedgeArrowRenderingSupport| Constructor and Description |
|---|
ReshapingEdgeRenderer() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawSimpleEdge(RenderContext<V,E> rc,
Layout<V,E> layout,
E e)
Draws the edge
e, whose endpoints are at (x1,y1)
and (x2,y2), on the graphics context g. |
getEdgeArrowRenderingSupport, paintEdge, prepareFinalEdgeShape, setEdgeArrowRenderingSupportclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetEdgeArrowRenderingSupport, paintEdge, setEdgeArrowRenderingSupportprotected void drawSimpleEdge(RenderContext<V,E> rc, Layout<V,E> layout, E e)
e, whose endpoints are at (x1,y1)
and (x2,y2), on the graphics context g.
The Shape provided by the EdgeShapeFunction instance
is scaled in the x-direction so that its width is equal to the distance between
(x1,y1) and (x2,y2).drawSimpleEdge in class BasicEdgeRenderer<V,E>rc - the render context used for rendering the edgelayout - the layout instance which provides the edge's endpoints' coordinatese - the edge to be drawnCopyright © 2016. All rights reserved.