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## Uses of Class
org.apache.commons.math3.geometry.euclidean.threed.Rotation

Packages that use Rotation
org.apache.commons.math3.geometry.euclidean.threed | This package provides basic 3D geometry components.

Uses of Rotation in org.apache.commons.math3.geometry.euclidean.threed

Fields in org.apache.commons.math3.geometry.euclidean.threed declared as Rotation
`static Rotation` | `Rotation.IDENTITY` Identity rotation.

Methods in org.apache.commons.math3.geometry.euclidean.threed that return Rotation
`Rotation` | `Rotation.applyInverseTo(Rotation r)` Apply the inverse of the instance to another rotation.
`Rotation` | `Rotation.applyTo(Rotation r)` Apply the instance to another rotation.
`Rotation` | `Rotation.revert()` Revert a rotation.

Methods in org.apache.commons.math3.geometry.euclidean.threed with parameters of type Rotation
`Rotation` | `Rotation.applyInverseTo(Rotation r)` Apply the inverse of the instance to another rotation.
`Rotation` | `Rotation.applyTo(Rotation r)` Apply the instance to another rotation.
`static double` | `Rotation.distance(Rotation r1, Rotation r2)` Compute the distance between two rotations.
`Plane` | `Plane.rotate(Vector3D center, Rotation rotation)` Rotate the plane around the specified point.
`PolyhedronsSet` | `PolyhedronsSet.rotate(Vector3D center, Rotation rotation)` Rotate the region around the specified point.

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