    001    /*
    002     * Licensed to the Apache Software Foundation (ASF) under one or more
    003     * contributor license agreements.  See the NOTICE file distributed with
    004     * this work for additional information regarding copyright ownership.
    005     * The ASF licenses this file to You under the Apache License, Version 2.0
    006     * (the "License"); you may not use this file except in compliance with
    007     * the License.  You may obtain a copy of the License at
    008     *
    009     *      http://www.apache.org/licenses/LICENSE-2.0
    010     *
    011     * Unless required by applicable law or agreed to in writing, software
    012     * distributed under the License is distributed on an "AS IS" BASIS,
    013     * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    014     * See the License for the specific language governing permissions and
    015     * limitations under the License.
    016     */
    017    package org.apache.commons.math3.geometry.euclidean.threed;
    018
    019
    020    /** Simple container for a two-points segment.
    021     * @version $Id: Segment.java 1416643 2012-12-03 19:37:14Z tn $
    022     * @since 3.0
    023     */
    024    public class Segment {
    025
    026        /** Start point of the segment. */
    027        private final Vector3D start;
    028
    029        /** End point of the segments. */
    030        private final Vector3D end;
    031
    032        /** Line containing the segment. */
    033        private final Line     line;
    034
    035        /** Build a segment.
    036         * @param start start point of the segment
    037         * @param end end point of the segment
    038         * @param line line containing the segment
    039         */
    040        public Segment(final Vector3D start, final Vector3D end, final Line line) {
    041            this.start  = start;
    042            this.end    = end;
    043            this.line   = line;
    044        }
    045
    046        /** Get the start point of the segment.
    047         * @return start point of the segment
    048         */
    049        public Vector3D getStart() {
    050            return start;
    051        }
    052
    053        /** Get the end point of the segment.
    054         * @return end point of the segment
    055         */
    056        public Vector3D getEnd() {
    057            return end;
    058        }
    059
    060        /** Get the line containing the segment.
    061         * @return line containing the segment
    062         */
    063        public Line getLine() {
    064            return line;
    065        }
    066
    067    }