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| Packages that use Action | |
|---|---|
| org.glassfish.pfl.basic.fsm | |
| Uses of Action in org.glassfish.pfl.basic.fsm |
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| Classes in org.glassfish.pfl.basic.fsm that implement Action | |
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static class |
Action.Base
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| Methods in org.glassfish.pfl.basic.fsm that return Action | |
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static Action |
Action.Base.compose(Action arg1,
Action arg2)
|
Action |
Transition.getAction()
|
Action |
State.getDefaultAction()
Get the default transition action that is used if the default next state is used. |
| Methods in org.glassfish.pfl.basic.fsm with parameters of type Action | |
|---|---|
StateEngine |
StateEngine.add(State oldState,
Input input,
Action action,
State newState)
Add a transition with a guard that always evaluates to true. |
StateEngine |
StateEngine.add(State oldState,
Input input,
Guard guard,
Action action,
State newState)
Add a new transition (old,in,guard,act,new) to the state engine. |
StateEngine |
StateEngine.add(State oldState,
Set<Input> input,
Action action,
State newState)
Repeatedly call add( State, Input, Action, State ) for each element of input. |
StateEngine |
StateEngine.add(State oldState,
Set<Input> input,
Guard guard,
Action action,
State newState)
Repeatedly calls add( State, Input, Guard, Action, State ) for each element of input. |
static Action |
Action.Base.compose(Action arg1,
Action arg2)
|
StateEngine |
StateEngine.setDefault(State oldState,
Action action,
State newState)
Set the default transition and action for a state. |
void |
StateEngine.setDefaultAction(Action act)
Set the default action used in this state engine. |
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