Uses of Interface
org.glassfish.pfl.basic.fsm.Action

Packages that use Action
org.glassfish.pfl.basic.fsm   
 

Uses of Action in org.glassfish.pfl.basic.fsm
 

Classes in org.glassfish.pfl.basic.fsm that implement Action
static class Action.Base
           
 

Methods in org.glassfish.pfl.basic.fsm that return Action
static Action Action.Base.compose(Action arg1, Action arg2)
           
 Action Transition.getAction()
           
 Action State.getDefaultAction()
          Get the default transition action that is used if the default next state is used.
 

Methods in org.glassfish.pfl.basic.fsm with parameters of type Action
 StateEngine StateEngine.add(State oldState, Input input, Action action, State newState)
          Add a transition with a guard that always evaluates to true.
 StateEngine StateEngine.add(State oldState, Input input, Guard guard, Action action, State newState)
          Add a new transition (old,in,guard,act,new) to the state engine.
 StateEngine StateEngine.add(State oldState, Set<Input> input, Action action, State newState)
          Repeatedly call add( State, Input, Action, State ) for each element of input.
 StateEngine StateEngine.add(State oldState, Set<Input> input, Guard guard, Action action, State newState)
          Repeatedly calls add( State, Input, Guard, Action, State ) for each element of input.
static Action Action.Base.compose(Action arg1, Action arg2)
           
 StateEngine StateEngine.setDefault(State oldState, Action action, State newState)
          Set the default transition and action for a state.
 void StateEngine.setDefaultAction(Action act)
          Set the default action used in this state engine.
 



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