Uses of Package
org.glassfish.pfl.basic.fsm

Packages that use org.glassfish.pfl.basic.fsm
org.glassfish.pfl.basic.fsm   
 

Classes in org.glassfish.pfl.basic.fsm used by org.glassfish.pfl.basic.fsm
Action
          An Action may be associated with a transition between to states.
FSM
          An FSM is used to represent an instance of a finite state machine which has a transition function represented by an instance of StateEngine.
Guard
           
Guard.Base.IntFunc
           
Guard.Base.Predicate
           
Guard.Base.SimpleName
           
Guard.Result
           
Input
          This interface must be implemented by any class that is used as an input to a FSM.
NameBase
           
Runner
          This is the main class that represents an instance of a state machine using a state engine.
State
          Base class for all states in a StateEngine.
State.Kind
          Kind of state.
StateEngine
          Encodes the state transition function for a finite state machine.
Transition
          This represents an action, guard, and next state for a transition.
 



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