/* ***** BEGIN LICENSE BLOCK *****
 * Distributed under the BSD license:
 *
 * Copyright (c) 2010, Ajax.org B.V.
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of Ajax.org B.V. nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL AJAX.ORG B.V. BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * ***** END LICENSE BLOCK ***** */

define(function(require, exports, module) {
"use strict";

var keyUtil = require("../lib/keys");
var useragent = require("../lib/useragent");
var KEY_MODS = keyUtil.KEY_MODS;

function HashHandler(config, platform) {
    this.platform = platform || (useragent.isMac ? "mac" : "win");
    this.commands = {};
    this.commandKeyBinding = {};
    this.addCommands(config);
    this.$singleCommand = true;
}

function MultiHashHandler(config, platform) {
    HashHandler.call(this, config, platform);
    this.$singleCommand = false;
}

MultiHashHandler.prototype = HashHandler.prototype;

(function() {
    

    this.addCommand = function(command) {
        if (this.commands[command.name])
            this.removeCommand(command);

        this.commands[command.name] = command;

        if (command.bindKey)
            this._buildKeyHash(command);
    };

    this.removeCommand = function(command, keepCommand) {
        var name = command && (typeof command === 'string' ? command : command.name);
        command = this.commands[name];
        if (!keepCommand)
            delete this.commands[name];

        // exhaustive search is brute force but since removeCommand is
        // not a performance critical operation this should be OK
        var ckb = this.commandKeyBinding;
        for (var keyId in ckb) {
            var cmdGroup = ckb[keyId];
            if (cmdGroup == command) {
                delete ckb[keyId];
            } else if (Array.isArray(cmdGroup)) {
                var i = cmdGroup.indexOf(command);
                if (i != -1) {
                    cmdGroup.splice(i, 1);
                    if (cmdGroup.length == 1)
                        ckb[keyId] = cmdGroup[0];
                }
            }
        }
    };

    this.bindKey = function(key, command, position) {
        if (typeof key == "object" && key) {
            if (position == undefined)
                position = key.position;
            key = key[this.platform];
        }
        if (!key)
            return;
        if (typeof command == "function")
            return this.addCommand({exec: command, bindKey: key, name: command.name || key});
        
        key.split("|").forEach(function(keyPart) {
            var chain = "";
            if (keyPart.indexOf(" ") != -1) {
                var parts = keyPart.split(/\s+/);
                keyPart = parts.pop();
                parts.forEach(function(keyPart) {
                    var binding = this.parseKeys(keyPart);
                    var id = KEY_MODS[binding.hashId] + binding.key;
                    chain += (chain ? " " : "") + id;
                    this._addCommandToBinding(chain, "chainKeys");
                }, this);
                chain += " ";
            }
            var binding = this.parseKeys(keyPart);
            var id = KEY_MODS[binding.hashId] + binding.key;
            this._addCommandToBinding(chain + id, command, position);
        }, this);
    };
    
    function getPosition(command) {
        return typeof command == "object" && command.bindKey
            && command.bindKey.position || 0;
    }
    this._addCommandToBinding = function(keyId, command, position) {
        var ckb = this.commandKeyBinding, i;
        if (!command) {
            delete ckb[keyId];
        } else if (!ckb[keyId] || this.$singleCommand) {
            ckb[keyId] = command;
        } else {
            if (!Array.isArray(ckb[keyId])) {
                ckb[keyId] = [ckb[keyId]];
            } else if ((i = ckb[keyId].indexOf(command)) != -1) {
                ckb[keyId].splice(i, 1);
            }

            if (typeof position != "number") {
                if (position || command.isDefault)
                    position = -100;
                else
                   position = getPosition(command);
            }
            var commands = ckb[keyId];
            for (i = 0; i < commands.length; i++) {
                var other = commands[i];
                var otherPos = getPosition(other);
                if (otherPos > position)
                    break;
            }
            commands.splice(i, 0, command);
        }
    };

    this.addCommands = function(commands) {
        commands && Object.keys(commands).forEach(function(name) {
            var command = commands[name];
            if (!command)
                return;
            
            if (typeof command === "string")
                return this.bindKey(command, name);

            if (typeof command === "function")
                command = { exec: command };

            if (typeof command !== "object")
                return;

            if (!command.name)
                command.name = name;

            this.addCommand(command);
        }, this);
    };

    this.removeCommands = function(commands) {
        Object.keys(commands).forEach(function(name) {
            this.removeCommand(commands[name]);
        }, this);
    };

    this.bindKeys = function(keyList) {
        Object.keys(keyList).forEach(function(key) {
            this.bindKey(key, keyList[key]);
        }, this);
    };

    this._buildKeyHash = function(command) {
        this.bindKey(command.bindKey, command);
    };

    // accepts keys in the form ctrl+Enter or ctrl-Enter
    // keys without modifiers or shift only 
    this.parseKeys = function(keys) {
        var parts = keys.toLowerCase().split(/[\-\+]([\-\+])?/).filter(function(x){return x});
        var key = parts.pop();

        var keyCode = keyUtil[key];
        if (keyUtil.FUNCTION_KEYS[keyCode])
            key = keyUtil.FUNCTION_KEYS[keyCode].toLowerCase();
        else if (!parts.length)
            return {key: key, hashId: -1};
        else if (parts.length == 1 && parts[0] == "shift")
            return {key: key.toUpperCase(), hashId: -1};

        var hashId = 0;
        for (var i = parts.length; i--;) {
            var modifier = keyUtil.KEY_MODS[parts[i]];
            if (modifier == null) {
                if (typeof console != "undefined")
                    console.error("invalid modifier " + parts[i] + " in " + keys);
                return false;
            }
            hashId |= modifier;
        }
        return {key: key, hashId: hashId};
    };

    this.findKeyCommand = function findKeyCommand(hashId, keyString) {
        var key = KEY_MODS[hashId] + keyString;
        return this.commandKeyBinding[key];
    };

    this.handleKeyboard = function(data, hashId, keyString, keyCode) {
        if (keyCode < 0) return;
        var key = KEY_MODS[hashId] + keyString;
        var command = this.commandKeyBinding[key];
        if (data.$keyChain) {
            data.$keyChain += " " + key;
            command = this.commandKeyBinding[data.$keyChain] || command;
        }
        
        if (command) {
            if (command == "chainKeys" || command[command.length - 1] == "chainKeys") {
                data.$keyChain = data.$keyChain || key;
                return {command: "null"};
            }
        }
        
        if (data.$keyChain) {
            if ((!hashId || hashId == 4) && keyString.length == 1)
                data.$keyChain = data.$keyChain.slice(0, -key.length - 1); // wait for input
            else if (hashId == -1 || keyCode > 0)
                data.$keyChain = ""; // reset keyChain
        }
        return {command: command};
    };
    
    this.getStatusText = function(editor, data) {
        return data.$keyChain || "";
    };

}).call(HashHandler.prototype);

exports.HashHandler = HashHandler;
exports.MultiHashHandler = MultiHashHandler;
});
