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public interface NeighborhoodFunction
Defines how a neighborhood function should work in competitive training. This is most often used in the training process for a self-organizing map. This function determines to what degree the training should take place on a neuron, based on its proximity to the "winning" neuron.
Method Summary | |
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double |
function(int currentNeuron,
int bestNeuron)
Determine how much the current neuron should be affected by training based on its proximity to the winning neuron. |
double |
getRadius()
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void |
setRadius(double radius)
Set the radius. |
Method Detail |
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double function(int currentNeuron, int bestNeuron)
currentNeuron
- THe current neuron being evaluated.bestNeuron
- The winning neuron.
double getRadius()
void setRadius(double radius)
radius
- The new radius.
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