Class ARBMatrixPalette
This extension extends the abilities of ARBVertexBlend to include a palette of modelview matrices. The n vertex units use a palette of m modelview
matrices. (Where n and m are constrained to implementation defined maxima.) Each vertex has a set of n indices into the palette, and a corresponding set
of n weights. Matrix indices can be changed for each vertex (between Begin and End).
When this extension is utilized, the enabled units transform each vertex by the modelview matrices specified by the vertices' respective indices. These results are subsequently scaled by the weights of the respective units and then summed to create the eyespace vertex.
A similar procedure is followed for normals. Normals, however, are transformed by the inverse transpose of the modelview matrix.
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intAccepted by thepnameparameter of GetFloatv.static final intAccepted by thepnameparameters of GetIntegerv, GetFloatv, and GetDoublev.static final intAccepted by thecapparameters of EnableClientState and DisableClientState and by thepnameparameter of IsEnabled.static final intAccepted by thepnameparameter of GetPointerv.static final intAccepted by thepnameparameter of GetIntegerv.static final intAccepted by thepnameparameter of GetIntegerv.static final intAccepted by thepnameparameter of GetIntegerv.static final intAccepted by thepnameparameters of GetFloatv, GetDoublev, and IsEnabled, by themodeparameter of MatrixMode, and by thecapparameters of Enable and Disable.static final intAccepted by thepnameparameters of GetIntegerv, GetFloatv, and GetDoublev.static final intAccepted by thepnameparameters of GetIntegerv, GetFloatv, and GetDoublev. -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglCurrentPaletteMatrixARB(int index) Defines which of the palette's matrices is affected by subsequent matrix operations when the current matrix mode isMATRIX_PALETTE_ARB,static voidglMatrixIndexPointerARB(int size, int type, int stride, long pointer) static voidglMatrixIndexPointerARB(int size, int type, int stride, ByteBuffer pointer) static voidglMatrixIndexPointerARB(int size, int stride, ByteBuffer pointer) static voidglMatrixIndexPointerARB(int size, int stride, IntBuffer pointer) static voidglMatrixIndexPointerARB(int size, int stride, ShortBuffer pointer) static voidglMatrixIndexubvARB(ByteBuffer indices) Byte version ofMatrixIndexuivARB.static voidglMatrixIndexuivARB(int[] indices) Array version of:MatrixIndexuivARBstatic voidglMatrixIndexuivARB(IntBuffer indices) Sets the current matrix indices.static voidglMatrixIndexusvARB(short[] indices) Array version of:MatrixIndexusvARBstatic voidglMatrixIndexusvARB(ShortBuffer indices) Short version ofMatrixIndexuivARB.static voidnglMatrixIndexPointerARB(int size, int type, int stride, long pointer) Unsafe version of:MatrixIndexPointerARBstatic voidnglMatrixIndexubvARB(int size, long indices) Unsafe version of:MatrixIndexubvARBstatic voidnglMatrixIndexuivARB(int size, long indices) Unsafe version of:MatrixIndexuivARBstatic voidnglMatrixIndexusvARB(int size, long indices) Unsafe version of:MatrixIndexusvARB
-
Field Details
-
GL_MATRIX_PALETTE_ARB
public static final int GL_MATRIX_PALETTE_ARBAccepted by thepnameparameters of GetFloatv, GetDoublev, and IsEnabled, by themodeparameter of MatrixMode, and by thecapparameters of Enable and Disable.- See Also:
-
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
public static final int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARBAccepted by thepnameparameters of GetIntegerv, GetFloatv, and GetDoublev.- See Also:
-
GL_MAX_PALETTE_MATRICES_ARB
public static final int GL_MAX_PALETTE_MATRICES_ARBAccepted by thepnameparameters of GetIntegerv, GetFloatv, and GetDoublev.- See Also:
-
GL_CURRENT_PALETTE_MATRIX_ARB
public static final int GL_CURRENT_PALETTE_MATRIX_ARBAccepted by thepnameparameters of GetIntegerv, GetFloatv, and GetDoublev.- See Also:
-
GL_MATRIX_INDEX_ARRAY_ARB
public static final int GL_MATRIX_INDEX_ARRAY_ARBAccepted by thecapparameters of EnableClientState and DisableClientState and by thepnameparameter of IsEnabled.- See Also:
-
GL_CURRENT_MATRIX_INDEX_ARB
public static final int GL_CURRENT_MATRIX_INDEX_ARBAccepted by thepnameparameter of GetFloatv.- See Also:
-
GL_MATRIX_INDEX_ARRAY_SIZE_ARB
public static final int GL_MATRIX_INDEX_ARRAY_SIZE_ARBAccepted by thepnameparameter of GetIntegerv.- See Also:
-
GL_MATRIX_INDEX_ARRAY_TYPE_ARB
public static final int GL_MATRIX_INDEX_ARRAY_TYPE_ARBAccepted by thepnameparameter of GetIntegerv.- See Also:
-
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB
public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_ARBAccepted by thepnameparameter of GetIntegerv.- See Also:
-
GL_MATRIX_INDEX_ARRAY_POINTER_ARB
public static final int GL_MATRIX_INDEX_ARRAY_POINTER_ARBAccepted by thepnameparameter of GetPointerv.- See Also:
-
-
Method Details
-
glCurrentPaletteMatrixARB
public static void glCurrentPaletteMatrixARB(int index) Defines which of the palette's matrices is affected by subsequent matrix operations when the current matrix mode isMATRIX_PALETTE_ARB,- Parameters:
index- the current matrix index. Must be a value between 0 andMAX_PALETTE_MATRICES_ARB.
-
nglMatrixIndexuivARB
public static void nglMatrixIndexuivARB(int size, long indices) Unsafe version of:MatrixIndexuivARB- Parameters:
size- the number of index values to set. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.
-
glMatrixIndexuivARB
Sets the current matrix indices.- Parameters:
indices- the matrix index values
-
nglMatrixIndexubvARB
public static void nglMatrixIndexubvARB(int size, long indices) Unsafe version of:MatrixIndexubvARB- Parameters:
size- the number of index values to set. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.
-
glMatrixIndexubvARB
Byte version ofMatrixIndexuivARB.- Parameters:
indices- the matrix index values
-
nglMatrixIndexusvARB
public static void nglMatrixIndexusvARB(int size, long indices) Unsafe version of:MatrixIndexusvARB- Parameters:
size- the number of index values to set. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.
-
glMatrixIndexusvARB
Short version ofMatrixIndexuivARB.- Parameters:
indices- the matrix index values
-
nglMatrixIndexPointerARB
public static void nglMatrixIndexPointerARB(int size, int type, int stride, long pointer) Unsafe version of:MatrixIndexPointerARB- Parameters:
type- the data type of the values stored in the array. One of:UNSIGNED_BYTEUNSIGNED_SHORTUNSIGNED_INT
-
glMatrixIndexPointerARB
- Parameters:
size- the number of index values per vertex that are stored in the array. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.type- the data type of the values stored in the array. One of:UNSIGNED_BYTEUNSIGNED_SHORTUNSIGNED_INTstride- the vertex stride in bytes. If specified as zero, then array elements are stored sequentiallypointer- the matrix index data
-
glMatrixIndexPointerARB
public static void glMatrixIndexPointerARB(int size, int type, int stride, long pointer) - Parameters:
size- the number of index values per vertex that are stored in the array. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.type- the data type of the values stored in the array. One of:UNSIGNED_BYTEUNSIGNED_SHORTUNSIGNED_INTstride- the vertex stride in bytes. If specified as zero, then array elements are stored sequentiallypointer- the matrix index data
-
glMatrixIndexPointerARB
- Parameters:
size- the number of index values per vertex that are stored in the array. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.stride- the vertex stride in bytes. If specified as zero, then array elements are stored sequentiallypointer- the matrix index data
-
glMatrixIndexPointerARB
- Parameters:
size- the number of index values per vertex that are stored in the array. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.stride- the vertex stride in bytes. If specified as zero, then array elements are stored sequentiallypointer- the matrix index data
-
glMatrixIndexPointerARB
- Parameters:
size- the number of index values per vertex that are stored in the array. Must be a value between 1 andMAX_VERTEX_UNITS_ARB.stride- the vertex stride in bytes. If specified as zero, then array elements are stored sequentiallypointer- the matrix index data
-
glMatrixIndexuivARB
public static void glMatrixIndexuivARB(int[] indices) Array version of:MatrixIndexuivARB -
glMatrixIndexusvARB
public static void glMatrixIndexusvARB(short[] indices) Array version of:MatrixIndexusvARB
-