Package org.lwjgl.opengl
Class KHRParallelShaderCompile
java.lang.Object
org.lwjgl.opengl.KHRParallelShaderCompile
Native bindings to the KHR_parallel_shader_compile extension.
Compiling GLSL into implementation-specific code can be a time consuming process, so a GL implementation may wish to perform the compilation in a separate CPU thread. This extension provides a mechanism for the application to provide a hint to limit the number of threads it wants to be used to compile shaders, as well as a query to determine if the compilation process is complete.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intAccepted as part of thepnameparameter toGetShaderivand accepted as part of thepnameparameter toGetProgramiv.static final intAccepted by thepnameparameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev. -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglMaxShaderCompilerThreadsKHR(int count) Applications may use this function to hint to the driver the maximum number background threads it would like to be used in the process of compiling shaders or linking programs,
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Field Details
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GL_MAX_SHADER_COMPILER_THREADS_KHR
public static final int GL_MAX_SHADER_COMPILER_THREADS_KHRAccepted by thepnameparameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev.- See Also:
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GL_COMPLETION_STATUS_KHR
public static final int GL_COMPLETION_STATUS_KHRAccepted as part of thepnameparameter toGetShaderivand accepted as part of thepnameparameter toGetProgramiv.- See Also:
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Method Details
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glMaxShaderCompilerThreadsKHR
public static void glMaxShaderCompilerThreadsKHR(int count) Applications may use this function to hint to the driver the maximum number background threads it would like to be used in the process of compiling shaders or linking programs,An implementation may combine the maximum compiler thread request from multiple contexts in a share group in an implementation-specific way.
An application can query the current
MaxShaderCompilerThreadsKHRcountby callingGetIntegervwithpnameset toMAX_SHADER_COMPILER_THREADS_KHR, which returns the value of the current state.- Parameters:
count- the number of background threads. Acountof zero specifies a request for no parallel compiling or linking and acountof0xFFFFFFFFrequests an implementation-specific maximum.
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