Package org.lwjgl.opengl
Class NVBindlessMultiDrawIndirectCount
java.lang.Object
org.lwjgl.opengl.NVBindlessMultiDrawIndirectCount
Native bindings to the NV_bindless_multi_draw_indirect_count extension.
This extension adds the possibility to define the number of drawcalls within a multi-draw-indirect call from the GPU, as provided by
ARB_indirect_parameters, for the functions added in NV_bindless_multi_draw_indirect.
Requires NV_bindless_multi_draw_indirect, ARB_indirect_parameters.
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Method Summary
Modifier and TypeMethodDescriptionstatic voidglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawArraysIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count.static voidglMultiDrawArraysIndirectBindlessCountNV(int mode, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawArraysIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count.static voidglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawElementsIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count.static voidglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawElementsIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count.static voidnglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Unsafe version of:MultiDrawArraysIndirectBindlessCountNVstatic voidnglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Unsafe version of:MultiDrawElementsIndirectBindlessCountNV
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Method Details
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nglMultiDrawArraysIndirectBindlessCountNV
public static void nglMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Unsafe version of:MultiDrawArraysIndirectBindlessCountNV -
glMultiDrawArraysIndirectBindlessCountNV
public static void glMultiDrawArraysIndirectBindlessCountNV(int mode, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawArraysIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count. If the value stored atdrawCountinto the buffer is greater thanmaxDrawCount, an implementation may stop processing draws aftermaxDrawCountparameter sets.- Parameters:
mode- the primitive mode. One of:POINTSLINE_STRIPLINE_LOOPLINESTRIANGLE_STRIPTRIANGLE_FANTRIANGLESLINES_ADJACENCYLINE_STRIP_ADJACENCYTRIANGLES_ADJACENCYTRIANGLE_STRIP_ADJACENCYPATCHESPOLYGONQUADSQUAD_STRIPindirect- an array of DrawArraysIndirectBindlessCommandNV structures (see the extension spec for more information)drawCount- the byte offset into the buffer object containing the draw count. This offset must be a multiple of 4maxDrawCount- the maximum number of draws that are expected to be stored in the bufferstride- the size of one DrawArraysIndirectBindlessCommandNV structurevertexBufferCount- the number of vertex buffers in the DrawArraysIndirectBindlessCommandNV structure
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glMultiDrawArraysIndirectBindlessCountNV
public static void glMultiDrawArraysIndirectBindlessCountNV(int mode, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawArraysIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count. If the value stored atdrawCountinto the buffer is greater thanmaxDrawCount, an implementation may stop processing draws aftermaxDrawCountparameter sets.- Parameters:
mode- the primitive mode. One of:POINTSLINE_STRIPLINE_LOOPLINESTRIANGLE_STRIPTRIANGLE_FANTRIANGLESLINES_ADJACENCYLINE_STRIP_ADJACENCYTRIANGLES_ADJACENCYTRIANGLE_STRIP_ADJACENCYPATCHESPOLYGONQUADSQUAD_STRIPindirect- an array of DrawArraysIndirectBindlessCommandNV structures (see the extension spec for more information)drawCount- the byte offset into the buffer object containing the draw count. This offset must be a multiple of 4maxDrawCount- the maximum number of draws that are expected to be stored in the bufferstride- the size of one DrawArraysIndirectBindlessCommandNV structurevertexBufferCount- the number of vertex buffers in the DrawArraysIndirectBindlessCommandNV structure
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nglMultiDrawElementsIndirectBindlessCountNV
public static void nglMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Unsafe version of:MultiDrawElementsIndirectBindlessCountNV -
glMultiDrawElementsIndirectBindlessCountNV
public static void glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, ByteBuffer indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawElementsIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count. If the value stored atdrawCountinto the buffer is greater thanmaxDrawCount, an implementation may stop processing draws aftermaxDrawCountparameter sets.- Parameters:
mode- the primitive mode. One of:POINTSLINE_STRIPLINE_LOOPLINESTRIANGLE_STRIPTRIANGLE_FANTRIANGLESLINES_ADJACENCYLINE_STRIP_ADJACENCYTRIANGLES_ADJACENCYTRIANGLE_STRIP_ADJACENCYPATCHESPOLYGONQUADSQUAD_STRIPtype- the data type of the element indices. One of:UNSIGNED_BYTEUNSIGNED_SHORTUNSIGNED_INTindirect- an array of DrawElementsIndirectBindlessCommandNV structures (see the extension spec for more information)drawCount- the byte offset into the buffer object containing the draw count. This offset must be a multiple of 4maxDrawCount- the maximum number of draws that are expected to be stored in the bufferstride- the size of one DrawElementsIndirectBindlessCommandNV structurevertexBufferCount- the number of vertex buffers in the DrawElementsIndirectBindlessCommandNV structure
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glMultiDrawElementsIndirectBindlessCountNV
public static void glMultiDrawElementsIndirectBindlessCountNV(int mode, int type, long indirect, long drawCount, int maxDrawCount, int stride, int vertexBufferCount) Behaves similarly toMultiDrawElementsIndirectBindlessNV, except thatdrawCountdefines an offset (in bytes) into the buffer object bound to the PARAMETER_BUFFER_ARB binding point at which a singlesizeityped value is stored, which contains the draw count. If the value stored atdrawCountinto the buffer is greater thanmaxDrawCount, an implementation may stop processing draws aftermaxDrawCountparameter sets.- Parameters:
mode- the primitive mode. One of:POINTSLINE_STRIPLINE_LOOPLINESTRIANGLE_STRIPTRIANGLE_FANTRIANGLESLINES_ADJACENCYLINE_STRIP_ADJACENCYTRIANGLES_ADJACENCYTRIANGLE_STRIP_ADJACENCYPATCHESPOLYGONQUADSQUAD_STRIPtype- the data type of the element indices. One of:UNSIGNED_BYTEUNSIGNED_SHORTUNSIGNED_INTindirect- an array of DrawElementsIndirectBindlessCommandNV structures (see the extension spec for more information)drawCount- the byte offset into the buffer object containing the draw count. This offset must be a multiple of 4maxDrawCount- the maximum number of draws that are expected to be stored in the bufferstride- the size of one DrawElementsIndirectBindlessCommandNV structurevertexBufferCount- the number of vertex buffers in the DrawElementsIndirectBindlessCommandNV structure
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