Package org.lwjgl.opengl
Class NVDeepTexture3D
java.lang.Object
org.lwjgl.opengl.NVDeepTexture3D
Native bindings to the NV_deep_texture3D extension.
Some applications require 3D textures that have a significant number of slices, but less resolution in width and height. In the current spec, the maximum value for the size of all three dimensions is specified by a single value. This extension adds a second set of limits against which 3D textures can be checked if an application needs deeper textures than would be allowed by the symmetric texture limits.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.static final intAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv. -
Method Summary
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Field Details
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GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV
public static final int GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NVAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.- See Also:
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GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV
public static final int GL_MAX_DEEP_3D_TEXTURE_DEPTH_NVAccepted by thepnameparameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.- See Also:
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