Class NVMultisampleFilterHint

java.lang.Object
org.lwjgl.opengl.NVMultisampleFilterHint

public final class NVMultisampleFilterHint extends Object
Native bindings to the NV_multisample_filter_hint extension.

OpenGL multisampling typically assumes that the samples of a given pixel are weighted uniformly and averaged to compute the pixel's resolved color. This extension provides a hint that permits implementations to provide an alternative method of resolving the color of multisampled pixels.

As an example of such an alternative method, NVIDIA's GeForce3 GPU provides a technique known as Quincunx filtering. This technique is used in two-sample multisampling, but it blends the pixel's two samples and three additional samples from adjacent pixels. The sample pattern is analogous to the 5 pattern on a die. The quality of this technique is widely regarded as comparable to 4 sample multisampling.

Requires ARB_multisample.

  • Field Details

    • GL_MULTISAMPLE_FILTER_HINT_NV

      public static final int GL_MULTISAMPLE_FILTER_HINT_NV
      Accepted by the target parameter of Hint and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
      See Also: