Class NVQueryResource
OpenGL implementations manage the residence of textures, shaders, and other graphical objects in GPU accessible memory (whether in on-board video memory or addressable system memory is implementation dependent). With more insight into OpenGL's memory usage 1) applications could make educated decisions on better utilizing the limited GPU resources, 2) users could better optimize their workflow when working with multiple tools, and 3) administrators can make better decisions regarding resource allocation and system configurations.
The purpose of this extension is to return a more detailed breakdown of memory usage in terms of the OpenGL objects residing in memory (textures, render buffers, buffer objects, system reserved objects, ...). This extension differs from GL_NVX_gpu_memory_info in that this extension returns detailed memory usage at the object level for video memory while the other extension only reports total vidmem usage.
For the purposes of this specification the term vidmem refers to video memory resident on the graphics card that is directly accessible to the GPU at the highest performance level.
Requires OpenGL 2.0.
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intNew enums defined.static final intNew enums defined.static final intNew enums defined.static final intNew enums defined.static final intNew enums defined.static final intAccepted by thequeryTypeparameter ofQueryResourceNV. -
Method Summary
Modifier and TypeMethodDescriptionstatic intglQueryResourceNV(int queryType, int pname, int[] buffer) Array version of:QueryResourceNVstatic intglQueryResourceNV(int queryType, int pname, IntBuffer buffer) static intnglQueryResourceNV(int queryType, int pname, int bufSize, long buffer) Unsafe version of:QueryResourceNV
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Field Details
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GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV
public static final int GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NVAccepted by thequeryTypeparameter ofQueryResourceNV.- See Also:
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GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV
public static final int GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NVNew enums defined.- See Also:
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GL_QUERY_RESOURCE_SYS_RESERVED_NV
public static final int GL_QUERY_RESOURCE_SYS_RESERVED_NVNew enums defined.- See Also:
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GL_QUERY_RESOURCE_TEXTURE_NV
public static final int GL_QUERY_RESOURCE_TEXTURE_NVNew enums defined.- See Also:
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GL_QUERY_RESOURCE_RENDERBUFFER_NV
public static final int GL_QUERY_RESOURCE_RENDERBUFFER_NVNew enums defined.- See Also:
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GL_QUERY_RESOURCE_BUFFEROBJECT_NV
public static final int GL_QUERY_RESOURCE_BUFFEROBJECT_NVNew enums defined.- See Also:
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Method Details
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nglQueryResourceNV
public static int nglQueryResourceNV(int queryType, int pname, int bufSize, long buffer) Unsafe version of:QueryResourceNV -
glQueryResourceNV
- Parameters:
queryType- must be:QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV
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glQueryResourceNV
public static int glQueryResourceNV(int queryType, int pname, int[] buffer) Array version of:QueryResourceNV
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