| Interface | Description |
|---|---|
| State |
An abstraction of "state" (possibly between multiple distributed
components) represented by "variables" (effectively key/value
pairs).
|
| Class | Description |
|---|---|
| AbstractState |
Abstract implementation of State that provides operations on
futures to make concrete classes easier to create.
|
| InMemoryState |
An in-memory implementation of state.
|
| LevelDBState |
Implementation of State that uses LevelDB to store
variables/values.
|
| LogState |
Implementation of State that uses a replicated log to store
variables/values.
|
| Variable |
Represents a key/value pair stored in the
State. |
| ZooKeeperState |
Implementation of State that uses ZooKeeper to store
variables/values.
|
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