public final class VirtualFrameGetTagNode extends VirtualFrameAccessorNode implements Virtualizable
Node.ConstantNodeParameter, Node.EdgeVisitor, Node.IndirectCanonicalization, Node.InjectedNodeParameter, Node.Input, Node.NodeInsertionStackTrace, Node.NodeIntrinsic, Node.NodeIntrinsicFactory, Node.OptionalInput, Node.Successor, Node.ValueNumberable| Modifier and Type | Field and Description |
|---|---|
static NodeClass<VirtualFrameGetTagNode> |
TYPE |
accessTag, frame, frameSlotIndex, typenextEMPTY_ARRAY, stampNODE_LIST, NOT_ITERABLE, TRACK_CREATION_POSITION, WithAllEdges, WithNoEdges, WithOnlyInputEdges, WithOnlySucessorEdges| Constructor and Description |
|---|
VirtualFrameGetTagNode(InvocationPlugin.Receiver frame,
int frameSlotIndex) |
| Modifier and Type | Method and Description |
|---|---|
void |
virtualize(VirtualizerTool tool)
A node class can implement this method to convey information about what its effect would be
if some of its inputs were virtualized.
|
getAccessTag, getConstant, getFrame, getFrameSlotIndex, getType, insertDeoptimizationasFixedWithNextNode, next, setNextasFixedNode, verifyasConstant, asJavaConstant, asNode, asSerializableConstant, checkReplaceAtUsagesInvariants, getStackKind, graph, hasUsagesOtherThan, inferStamp, isAllowedUsageType, isConstant, isConstantPredicate, isDefaultConstant, isIllegalConstant, isJavaConstant, isNullConstant, isSerializableConstant, recursivelyDataFlowEqualsUpTo, setStamp, stamp, updateStamp, updateUsagesInterfaceafterClone, applyInputs, applySuccessors, assertFalse, assertTrue, cfgPredecessors, cfgSuccessors, clearInputs, clearNodeSourcePosition, clearSuccessors, copyWithInputs, copyWithInputs, dataFlowEquals, dynamicNodeSizeEstimate, estimatedNodeCycles, estimatedNodeSize, fail, formatTo, getCreationPosition, getDebug, getDebugProperties, getDebugProperties, getInsertionPosition, getNodeClass, getNodeSourcePosition, getOptions, getUsageCount, hasExactlyOneUsage, hashCode, hasMoreThanOneUsage, hasNoUsages, hasOnlyUsagesOfType, hasUsages, hasUsagesOfType, inputPositions, inputs, isAlive, isDeleted, isUnregistered, markDeleted, maybeNotifyZeroUsages, modCount, predecessor, pushInputs, removeUsage, replaceAllInputs, replaceAndDelete, replaceAtAllUsages, replaceAtMatchingUsages, replaceAtPredecessor, replaceAtUsages, replaceAtUsages, replaceAtUsages, replaceAtUsages, replaceAtUsages, replaceAtUsagesAndDelete, replaceAtUsagesAndDelete, replaceFirstInput, replaceFirstSuccessor, safeDelete, setCreationPosition, setInsertionPosition, setNodeSourcePosition, singleUsage, successorPositions, successors, toString, toString, updateNodeSourcePosition, updatePredecessor, updateUsages, usages, valueEquals, verifyEdges, verifyInputs, verifySourcePosition, withNodeSourcePositionclone, equals, getClass, notify, notifyAll, wait, wait, waitasFixedNodeasNodepublic static final NodeClass<VirtualFrameGetTagNode> TYPE
public VirtualFrameGetTagNode(InvocationPlugin.Receiver frame, int frameSlotIndex)
public void virtualize(VirtualizerTool tool)
Virtualizablevirtualize in interface Virtualizabletool - the tool used to describe the effects of this node