Uses of Class
org.graphstream.ui.geom.Point3
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Uses of Point3 in org.graphstream.stream.file
Methods in org.graphstream.stream.file that return Point3 Modifier and Type Method Description Point3FileSinkImages. getViewCenter() -
Uses of Point3 in org.graphstream.ui.geom
Fields in org.graphstream.ui.geom declared as Point3 Modifier and Type Field Description static Point3Point3. NULL_POINT3Specific point at (0,0,0).Methods in org.graphstream.ui.geom that return Point3 Modifier and Type Method Description Point3Point3. interpolate(Point3 other, double factor)Create a new point linear interpolation of this andother.Methods in org.graphstream.ui.geom with parameters of type Point3 Modifier and Type Method Description voidPoint3. copy(Point3 other)Make this a copy of other.voidVector3. copy(Point3 point)Make this a copy ofpoint.doublePoint3. distance(Point3 other)Distance between this andother.Point3Point3. interpolate(Point3 other, double factor)Create a new point linear interpolation of this andother.voidPoint3. move(Point3 p)Move of given pointp.voidPoint3. scale(Point3 s)Scale by factor s.voidPoint3. swap(Point3 other)Exchange the values of this and other. -
Uses of Point3 in org.graphstream.ui.graphicGraph
Methods in org.graphstream.ui.graphicGraph that return Point3 Modifier and Type Method Description Point3GraphicGraph. getMaxPos()The maximum position of a node or sprite.Point3GraphicGraph. getMinPos()The minimum position of a node or sprite.static Point3GraphPosLengthUtils. nodePointPosition(Graph graph, String id)Retrieve a node position from its attributes ("x", "y", "z", or "xy", or "xyz").static Point3GraphPosLengthUtils. nodePointPosition(Node node)LikeGraphPosLengthUtils.nodePointPosition(Graph,String)but use an existing node as argument.static Point3GraphPosLengthUtils. nodePosition(Graph graph, String id, Point3 pos)LikeGraphPosLengthUtils.nodePointPosition(Graph,String), but instead of returning a newly allocated array, fill up the array given as parameter.static Point3GraphPosLengthUtils. nodePosition(Node node, Point3 pos)LikeGraphPosLengthUtils.nodePosition(Graph,String,Point3)but use an existing node as argument.static Point3GraphPosLengthUtils. positionFromObject(Object o, Point3 pos)Try to convert an object to a position.Methods in org.graphstream.ui.graphicGraph with parameters of type Point3 Modifier and Type Method Description static Point3GraphPosLengthUtils. nodePosition(Graph graph, String id, Point3 pos)LikeGraphPosLengthUtils.nodePointPosition(Graph,String), but instead of returning a newly allocated array, fill up the array given as parameter.static Point3GraphPosLengthUtils. nodePosition(Node node, Point3 pos)LikeGraphPosLengthUtils.nodePosition(Graph,String,Point3)but use an existing node as argument.static Point3GraphPosLengthUtils. positionFromObject(Object o, Point3 pos)Try to convert an object to a position. -
Uses of Point3 in org.graphstream.ui.layout
Methods in org.graphstream.ui.layout that return Point3 Modifier and Type Method Description Point3Layout. getHiPoint()Largest point in space of the layout bounding box.Point3Layout. getLowPoint()Smallest point in space of the layout bounding box. -
Uses of Point3 in org.graphstream.ui.layout.springbox
Fields in org.graphstream.ui.layout.springbox declared as Point3 Modifier and Type Field Description Point3EdgeSpring. springThe attraction force on this edge.Methods in org.graphstream.ui.layout.springbox that return Point3 Modifier and Type Method Description Point3BarnesHutLayout. getCenterPoint()Point3BarnesHutLayout. getHiPoint()Point3BarnesHutLayout. getLowPoint() -
Uses of Point3 in org.graphstream.ui.view.camera
Methods in org.graphstream.ui.view.camera that return Point3 Modifier and Type Method Description Point3ConnectorSkeleton. apply(int i)The i-th point of the edge shape.Point3ConnectorSkeleton. from()The first point of the edge shape.Point3DefaultCamera2D. getNodeOrSpritePositionGU(GraphicElement elt, Point3 pos)Point3DefaultCamera2D. getSpritePosition(GraphicSprite sprite, Point3 pos, StyleConstants.Units units)Compute the real position of a sprite according to its eventual attachment in graph units.Point3DefaultCamera2D. getSpritePositionEdge(GraphicSprite sprite, Point3 position, StyleConstants.Units units)Point3DefaultCamera2D. getSpritePositionFree(GraphicSprite sprite, Point3 position, StyleConstants.Units units)Point3DefaultCamera2D. getSpritePositionNode(GraphicSprite sprite, Point3 position, StyleConstants.Units units)Compute the position of a sprite if attached to a node.Point3Camera. getViewCenter()The view centre (a point in graph units).Point3DefaultCamera2D. getViewCenter()Point3Backend. inverseTransform(double x, double y, double z)Pass a point in transformed coordinates (pixels) into the reverse transform (into graph units).Point3Backend. inverseTransform(Point3 p)Transform a point in pixel units into graph units, the given point is transformed in place and also returned.Point3ConnectorSkeleton. pointOnShape(double percent)Compute a point at the given percent on the shape and return it.Point3ConnectorSkeleton. pointOnShape(double percent, Point3 target)Compute a point at a given percent on the shape and store it in the target, also returning it.Point3ConnectorSkeleton. pointOnShapeAndPerpendicular(double percent, double perpendicular)Compute a point at a given percent on the shape and push it from the shape perpendicular to it at a given distance in GU.Point3ConnectorSkeleton. pointOnShapeAndPerpendicular(double percent, double perpendicular, Point3 target)Compute a point at a given percent on the shape and push it from the shape perpendicular to it at a given distance in GU.Point3DefaultCamera2D. spritePositionPx(GraphicSprite sprite)Point3ConnectorSkeleton. to()The last point of the edge shape.Point3Backend. transform(double x, double y, double z)Transform a point in graph units into pixel units.Point3Backend. transform(Point3 p)Transform a point in graph units into pixel units, the given point is transformed in place and also returned.Point3Camera. transformGuToPx(double x, double y, double z)Transform a point in graph units into pixels.Point3DefaultCamera2D. transformGuToPx(double x, double y, double z)Transform a point in graph units into pixels.Point3Camera. transformPxToGu(double x, double y)Return the given point in pixels converted in graph units (GU) using the inverse transformation of the current projection matrix.Point3DefaultCamera2D. transformPxToGu(double x, double y)Return the given point in pixels converted in graph units (GU) using the inverse transformation of the current projection matrix.Methods in org.graphstream.ui.view.camera with parameters of type Point3 Modifier and Type Method Description Point3DefaultCamera2D. getNodeOrSpritePositionGU(GraphicElement elt, Point3 pos)Point3DefaultCamera2D. getSpritePosition(GraphicSprite sprite, Point3 pos, StyleConstants.Units units)Compute the real position of a sprite according to its eventual attachment in graph units.Point3DefaultCamera2D. getSpritePositionEdge(GraphicSprite sprite, Point3 position, StyleConstants.Units units)Point3DefaultCamera2D. getSpritePositionFree(GraphicSprite sprite, Point3 position, StyleConstants.Units units)Point3DefaultCamera2D. getSpritePositionNode(GraphicSprite sprite, Point3 position, StyleConstants.Units units)Compute the position of a sprite if attached to a node.Point3Backend. inverseTransform(Point3 p)Transform a point in pixel units into graph units, the given point is transformed in place and also returned.Point3ConnectorSkeleton. pointOnShape(double percent, Point3 target)Compute a point at a given percent on the shape and store it in the target, also returning it.Point3ConnectorSkeleton. pointOnShapeAndPerpendicular(double percent, double perpendicular, Point3 target)Compute a point at a given percent on the shape and push it from the shape perpendicular to it at a given distance in GU.voidConnectorSkeleton. setPoly(Point3[] aSetOfPoints)voidDefaultCamera2D. setViewCenter(Point3 p)Point3Backend. transform(Point3 p)Transform a point in graph units into pixel units, the given point is transformed in place and also returned.voidConnectorSkeleton. update(int i, Point3 p)Change the i-th point in the set of points making up the shape of this edge. -
Uses of Point3 in org.graphstream.ui.view.util
Fields in org.graphstream.ui.view.util declared as Point3 Modifier and Type Field Description Point3GraphMetrics. hiGraph higher position (top,right,back).Point3GraphMetrics. hiVisibleThe highest visible point.Point3GraphMetrics. loGraph lower position (bottom,left,front).Point3GraphMetrics. loVisibleThe lowest visible point.Methods in org.graphstream.ui.view.util that return Point3 Modifier and Type Method Description Point3GraphMetrics. getHighPoint()The graph highest (top,right,back) point.Point3GraphMetrics. getLowPoint()The graph lowest (bottom,left,front) point.