Interface | Description |
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StateElement |
Element representing states in pattern.
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Class | Description |
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AbsentStreamStateElement |
Absent state element used in pattern to handle not operations.
|
CountStateElement |
Count state element used in patterns.
|
EveryStateElement |
Every state element used in patterns to trigger repeated operations.
|
LogicalStateElement |
Logical state element used in pattern to handle logical operations.
|
NextStateElement |
Next state element used in patterns to link states.
|
State |
States of pattern.
|
StreamStateElement |
State element containing the event stream.
|
Enum | Description |
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LogicalStateElement.Type |
Different type of logical condition.
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