public class ReplayableTableRecord extends Object implements Serializable
Constructor and Description |
---|
ReplayableTableRecord(CompiledCondition compiledCondition,
StateEvent stateEvent)
For onFindError and onContainsError
|
ReplayableTableRecord(ComplexEventChunk complexEventChunk)
For onAddError
|
ReplayableTableRecord(ComplexEventChunk complexEventChunk,
CompiledCondition compiledCondition)
For onDeleteError
|
ReplayableTableRecord(ComplexEventChunk complexEventChunk,
CompiledCondition compiledCondition,
CompiledUpdateSet compiledUpdateSet)
For onUpdateError
|
ReplayableTableRecord(ComplexEventChunk complexEventChunk,
CompiledCondition compiledCondition,
CompiledUpdateSet compiledUpdateSet,
AddingStreamEventExtractor addingStreamEventExtractor)
For onUpdateOrAddError
|
Modifier and Type | Method and Description |
---|---|
AddingStreamEventExtractor |
getAddingStreamEventExtractor() |
CompiledCondition |
getCompiledCondition() |
CompiledUpdateSet |
getCompiledUpdateSet() |
ComplexEventChunk |
getComplexEventChunk() |
StateEvent |
getStateEvent() |
boolean |
isEditable() |
boolean |
isFromConnectionUnavailableException() |
void |
setAddingStreamEventExtractor(AddingStreamEventExtractor addingStreamEventExtractor) |
void |
setCompiledCondition(CompiledCondition compiledCondition) |
void |
setCompiledUpdateSet(CompiledUpdateSet compiledUpdateSet) |
void |
setComplexEventChunk(ComplexEventChunk complexEventChunk) |
void |
setEditable(boolean editable) |
void |
setFromConnectionUnavailableException(boolean fromConnectionUnavailableException) |
void |
setStateEvent(StateEvent stateEvent) |
public ReplayableTableRecord(ComplexEventChunk complexEventChunk)
complexEventChunk
- public ReplayableTableRecord(CompiledCondition compiledCondition, StateEvent stateEvent)
compiledCondition
- stateEvent
- public ReplayableTableRecord(ComplexEventChunk complexEventChunk, CompiledCondition compiledCondition)
complexEventChunk
- compiledCondition
- public ReplayableTableRecord(ComplexEventChunk complexEventChunk, CompiledCondition compiledCondition, CompiledUpdateSet compiledUpdateSet)
complexEventChunk
- compiledCondition
- compiledUpdateSet
- public ReplayableTableRecord(ComplexEventChunk complexEventChunk, CompiledCondition compiledCondition, CompiledUpdateSet compiledUpdateSet, AddingStreamEventExtractor addingStreamEventExtractor)
complexEventChunk
- compiledCondition
- compiledUpdateSet
- addingStreamEventExtractor
- public void setComplexEventChunk(ComplexEventChunk complexEventChunk)
public void setCompiledCondition(CompiledCondition compiledCondition)
public void setStateEvent(StateEvent stateEvent)
public void setCompiledUpdateSet(CompiledUpdateSet compiledUpdateSet)
public void setAddingStreamEventExtractor(AddingStreamEventExtractor addingStreamEventExtractor)
public ComplexEventChunk getComplexEventChunk()
public CompiledCondition getCompiledCondition()
public StateEvent getStateEvent()
public CompiledUpdateSet getCompiledUpdateSet()
public AddingStreamEventExtractor getAddingStreamEventExtractor()
public boolean isFromConnectionUnavailableException()
public void setFromConnectionUnavailableException(boolean fromConnectionUnavailableException)
public boolean isEditable()
public void setEditable(boolean editable)
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