| Interface | Description |
|---|---|
| StateElement |
Element representing states in pattern
|
| Class | Description |
|---|---|
| AbsentStreamStateElement |
Absent state element used in pattern to handle not operations.
|
| CountStateElement |
Count state element used in patterns
|
| EveryStateElement |
Every state element used in patterns to trigger repeated operations
|
| LogicalStateElement |
Logical state element used in pattern to handle logical operations
|
| NextStateElement |
Next state element used in patterns to link states
|
| State |
States of pattern
|
| StreamStateElement |
State element containing the event stream
|
| Enum | Description |
|---|---|
| LogicalStateElement.Type |
Different type of logical condition
|
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