Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

## org.codehaus.activemq.transport.reliable
Class SMLCGRandom

    java.lang.Object
      org.codehaus.activemq.transport.reliable.SMLCGRandom

public class SMLCGRandom
extends java.lang.Object

A Shuffled Multiple Combined Linear Congruential Generator Uses L'Ecuyer's CLCG4 with a Bays-Durham shuffle. From Numerical Recipes inC This produces a more random stream of results than just `java.util.Random`

Version:
  $Revision: 1.1 $

Constructor Summary
`SMLCGRandom()` Creates a new pseudorandom number generator, seeded from the current time.
`SMLCGRandom(long seed)` Creates the generator with the provided seed

Method Summary
`byte` | `nextByte()`
`double` | `nextDouble()`
`float` | `nextFloat()`
`int` | `nextInt()`
`long` | `nextLong()`
`short` | `nextShort()`
`void` | `setSeed(long seed)` Set the seed for the random generator

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### SMLCGRandom

    public SMLCGRandom()

  Creates a new pseudorandom number generator, seeded from the current time.

### SMLCGRandom

    public SMLCGRandom(long seed)

  Creates the generator with the provided seed

Parameters:
  `seed` -

Method Detail

### setSeed

    public void setSeed(long seed)
                 throws java.lang.IllegalArgumentException

  Set the seed for the random generator

  Parameters:
    `seed` -
  Throws:
    `java.lang.IllegalArgumentException`

### nextShort

    public short nextShort()

  Returns:
    the next random, uniformly distrubted, `short` value

### nextInt

    public int nextInt()

  Returns:
    the next random, uniformly distrubted, `int` value

### nextLong

    public long nextLong()

  Returns:
    the next random, uniformly distrubted, `long` value

### nextFloat

    public float nextFloat()

  Returns:
    the next random, uniformly distributed, `float` value, greater than or equal to 0 and less than 1.

### nextDouble

    public double nextDouble()

  Returns:
    the next random, uniformly distributed, `double` value, greater than or equal to 0 and less than 1.

### nextByte

    public byte nextByte()

  Returns:
    the next random, uniformly distrubted, `byte` value

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

Copyright © 2004 Protique, Ltd.. All Rights Reserved.