Class Engine

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
      class  Engine.LoadStatus
      Allows a request to indicate it no longer is interested in a given load.
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void clearDiskCache()  
      <R> Engine.LoadStatus load​(GlideContext glideContext, java.lang.Object model, Key signature, int width, int height, java.lang.Class<?> resourceClass, java.lang.Class<R> transcodeClass, Priority priority, DiskCacheStrategy diskCacheStrategy, java.util.Map<java.lang.Class<?>,​Transformation<?>> transformations, boolean isTransformationRequired, boolean isScaleOnlyOrNoTransform, Options options, boolean isMemoryCacheable, boolean useUnlimitedSourceExecutorPool, boolean useAnimationPool, boolean onlyRetrieveFromCache, ResourceCallback cb, java.util.concurrent.Executor callbackExecutor)
      Starts a load for the given arguments.
      void onEngineJobCancelled​(com.bumptech.glide.load.engine.EngineJob<?> engineJob, Key key)  
      void onEngineJobComplete​(com.bumptech.glide.load.engine.EngineJob<?> engineJob, Key key, com.bumptech.glide.load.engine.EngineResource<?> resource)  
      void onResourceReleased​(Key cacheKey, com.bumptech.glide.load.engine.EngineResource<?> resource)  
      void onResourceRemoved​(Resource<?> resource)  
      void release​(Resource<?> resource)  
      void shutdown()  
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Method Detail

      • load

        public <R> Engine.LoadStatus load​(GlideContext glideContext,
                                          java.lang.Object model,
                                          Key signature,
                                          int width,
                                          int height,
                                          java.lang.Class<?> resourceClass,
                                          java.lang.Class<R> transcodeClass,
                                          Priority priority,
                                          DiskCacheStrategy diskCacheStrategy,
                                          java.util.Map<java.lang.Class<?>,​Transformation<?>> transformations,
                                          boolean isTransformationRequired,
                                          boolean isScaleOnlyOrNoTransform,
                                          Options options,
                                          boolean isMemoryCacheable,
                                          boolean useUnlimitedSourceExecutorPool,
                                          boolean useAnimationPool,
                                          boolean onlyRetrieveFromCache,
                                          ResourceCallback cb,
                                          java.util.concurrent.Executor callbackExecutor)
        Starts a load for the given arguments.

        Must be called on the main thread.

        The flow for any request is as follows:

        • Check the current set of actively used resources, return the active resource if present, and move any newly inactive resources into the memory cache.
        • Check the memory cache and provide the cached resource if present.
        • Check the current set of in progress loads and add the cb to the in progress load if one is present.
        • Start a new load.

        Active resources are those that have been provided to at least one request and have not yet been released. Once all consumers of a resource have released that resource, the resource then goes to cache. If the resource is ever returned to a new consumer from cache, it is re-added to the active resources. If the resource is evicted from the cache, its resources are recycled and re-used if possible and the resource is discarded. There is no strict requirement that consumers release their resources so active resources are held weakly.

        Parameters:
        width - The target width in pixels of the desired resource.
        height - The target height in pixels of the desired resource.
        cb - The callback that will be called when the load completes.
      • release

        public void release​(Resource<?> resource)
      • onEngineJobComplete

        public void onEngineJobComplete​(com.bumptech.glide.load.engine.EngineJob<?> engineJob,
                                        Key key,
                                        com.bumptech.glide.load.engine.EngineResource<?> resource)
      • onEngineJobCancelled

        public void onEngineJobCancelled​(com.bumptech.glide.load.engine.EngineJob<?> engineJob,
                                         Key key)
      • onResourceReleased

        public void onResourceReleased​(Key cacheKey,
                                       com.bumptech.glide.load.engine.EngineResource<?> resource)
      • clearDiskCache

        public void clearDiskCache()
      • shutdown

        public void shutdown()