Class QMediaStoreUriLoader<DataT>
- Type Parameters:
DataT- The type of data this loader will load (InputStream,ParcelFileDescriptor).
- All Implemented Interfaces:
ModelLoader<Uri,DataT>
In particular, HEIC images on Q cannot be decoded if they've gone through Android's exif redaction, due to a bug in the implementation that corrupts the file. To avoid the issue, we need to get at the un-redacted File. There are two ways we can do so:
- MediaStore.setRequireOriginal
- Querying for and opening the file via the underlying file path, rather than via
ContentResolver
MediaStore.setRequireOriginal will only work for applications that target Q and request and
currently have Manifest.permission.ACCESS_MEDIA_LOCATION. It's the simplest
change to make, but it covers the fewest applications.
Querying for the file path and opening the file directly works for applications that do not target Q and for applications that do target Q but that opt in to legacy storage mode. Other options are theoretically available for applications that do not target Q, but due to other bugs, the only consistent way to get unredacted files is via the file system.
This class does not fix applications that target Q, do not opt in to legacy storage and that
don't have Manifest.permission.ACCESS_MEDIA_LOCATION.
Avoid using this class directly, it may be removed in any future version of Glide.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classFactory forParcelFileDescriptor.static final classFactory forInputStream.Nested classes/interfaces inherited from interface com.bumptech.glide.load.model.ModelLoader
ModelLoader.LoadData<Data> -
Method Summary
Modifier and TypeMethodDescriptionbuildLoadData(Uri uri, int width, int height, Options options) Returns aModelLoader.LoadDatacontaining aDataFetcherrequired to decode the resource represented by this model, as well as a set ofKeysthat identify the data loaded by theDataFetcheras well as an optional list of alternate keys from which equivalent data can be loaded.booleanReturns true if the given model is a of a recognized type that this loader can probably load.
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Method Details
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buildLoadData
public ModelLoader.LoadData<DataT> buildLoadData(@NonNull Uri uri, int width, int height, @NonNull Options options) Description copied from interface:ModelLoaderReturns aModelLoader.LoadDatacontaining aDataFetcherrequired to decode the resource represented by this model, as well as a set ofKeysthat identify the data loaded by theDataFetcheras well as an optional list of alternate keys from which equivalent data can be loaded. TheDataFetcherwill not be used if the resource is already cached.Note - If no valid data fetcher can be returned (for example if a model has a null URL), then it is acceptable to return a null data fetcher from this method.
- Specified by:
buildLoadDatain interfaceModelLoader<Uri,DataT> - Parameters:
uri- The model representing the resource.width- The width in pixels of the view or target the resource will be loaded into, orTarget.SIZE_ORIGINALto indicate that the resource should be loaded at its original width.height- The height in pixels of the view or target the resource will be loaded into, orTarget.SIZE_ORIGINALto indicate that the resource should be loaded at its original height.
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handles
Description copied from interface:ModelLoaderReturns true if the given model is a of a recognized type that this loader can probably load.For example, you may want multiple Uri to InputStream loaders. One might handle media store Uris, another might handle asset Uris, and a third might handle file Uris etc.
This method is generally expected to do no I/O and complete quickly, so best effort results are acceptable.
ModelLoadersthat return true from this method may returnnullfromModelLoader.buildLoadData(Object, int, int, Options)- Specified by:
handlesin interfaceModelLoader<Uri,DataT>
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